‘Create, change, and check. The three C’s of variables.’
This level is all about giving your games the power to create, change, and check game variables. Variables like score, user name, hit points, items collected, best time, enemies defeated, which item they have selected, current stage number, energy levels – you get the point!
After creating a variable you will most likely change it’s value and then check it’s value. For example, after creating a variable to keep track of the player’s score you might increase the players score and then check to see if the player has reached a million points. If they have reached a million points, you do something awesome.
Enough talking, lets get started!